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Hi, I’m Rebeccah, and I'm an award-winning video game producer with experience in publishing and development production. I make jokes, I make video games, and if you can’t make jokes when you’re making video games, you’re doing it wrong. I am a champion of transparency, investing in the long-term, servant leadership, and running head-first into challenges with action-focused optimism.

I am currently a Producer at Bethesda Game Studios on Fallout 76. I broke into the industry with my research on procedural rhetoric in gaming, and as a staff writer on gaming news and design op-eds for Analog Addiction. Since then, I have produced 18 shipped games, spanning 14 language markets worldwide for PC, Mobile, and Console.

In my free time, I mentor early career devs and students looking to break into games, perform full-length improvised musicals with Denver's longest running improv team, Hit and Run,  run a fantasy + contemporary fiction book club, obsess over my retired racing greyhound, Toffee, hike around the beautiful state of Colorado with said noodle hound, and find some time to sit down with my Switch and PS4.

CURRENTLY PLAYING: 
Fire Emblem: Three Houses

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