SPONGEBOB SQUAREPANTS: SPONGEBOB SAVES THE DAY!
SpongeBob SquarePants: SpongeBob Saves the Day! was made to celebrate Spongebob's 20th Birthday. The design goal I established was to create an evergreen game that highlighted what people love most about Spongebob across the globe (and consistently over his past 20 years on-air): his optimism.
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After reviewing research from our consumer insights team and drawing upon my own experience loving Spongebob over the years, I pitched a point-and-click adventure game that found SpongeBob helping all of his friends to have their best day ever, with references to classic episodes of Spongebob peppered throughout the environments.
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Throughout the six month development, I led production, puzzle design, and narrative design for an external development team. My main responsibilities were providing design feedback at deliverables, script-doctoring 1,200 lines of point-and-click puzzle game dialogue for puzzle logic and comedic timing, managing milestones, providing updates to the show-runner, delivering feedback from the Nickelodeon brand team, and making task priority decisions with the developers.