HUNTER STREET: FINDERS SWEEPERS
As the TV show focuses on the ingenuity of the Hunter Street children and the mystery surrounding the disappearance of their parents during season one, I wrote a request for proposal for a game that achieved the following design goals: highlight the gadgetry and tech of the show, immerse the audience into a mystery alongside the Hunter family, and ensure the experience is understandable regardless of language.
Throughout the five month production process I led production with an external development team, as well as wrote game copy for two of the rooms (the Kitchen and Library) . My main responsibilities were providing puzzle mechanics design feedback at deliverables, managing milestones, providing updates to the show-runner, delivering feedback from the Nickelodeon brand team, and making task priority decisions with the developers.